Developing with Bazel
We’ve migrated the cockroach
build system to Bazel. Bazel is a modern build system with better performance characteristics and correctness guarantees than we currently have with make
/go build
. Today, you can perform almost all day-to-day CRDB dev tasks with Bazel rather than with make
. make
is deprecated and we will remove this option for building Cockroach at some point in the next release cycle.
For the few tasks that you can't/don't know how to do with Bazel, please ask a question or contribute a solution. The Bazel migration is actively in progress and we always accept contributions even for minor/QOL improvements.
NOTE: for specific debugging tips on:
- Build failures, see “How to ensure your code builds with Bazel”
- Test failures, see “How to ensure your tests can run in the Bazel sandbox”
Prerequisites
Follow the directions on "Getting and building CockroachDB from source" or "Building from source on macOS" to get your development environment set up.
Note that you need a full installation of Xcode to build on macOS. (No, a command-line tools instance does not suffice.) If you’ve already installed a command-line tools instance as part of setting up Homebrew or other tools, switch to the full Xcode instance and accept the Xcode license agreement with:
sudo xcode-select -s /Applications/Xcode.app && sudo xcodebuild -license accept
(You may also have to start the Xcode application one time after installing or upgrading to initialize it. After this it does not need to be opened again.)
Getting started
Introduction to dev
dev
is a light wrapper around Bazel that is well-suited to specific CRDB development tasks. Properly, when we say dev
, we’re referring to the Go binary whose source lives in cockroach/pkg/cmd/dev
, side-by-side with the Cockroach source. At the top level of the repo there is a wrapper script also called dev
whose only job is to build pkg/cmd/dev
and then invoke it with the passed-in arguments. This means that you can always type ./dev
to run the version of dev
at the commit you’ve checked out, which is typically what you want to do.
Note that dev
is meant to supplement bazel
rather than replace it. dev
makes certain tasks easier than bazel
, but simple builds and tests are easy enough to run via bazel
directly.
Doctor, doctor
Before trying to build anything, run the following:
./dev doctor
If dev
notices any issues with your system that might prevent you from being able to build, it will let you know and tell you how to fix it. Make sure to run dev doctor
before you ask for help just in case it catches something you didn’t know about.
NOTE: dev
will take a while to run the first time you execute it since it needs to build itself. Be patient.
First steps: building cockroach
Start by building cockroach-short
as follows:
bazel build pkg/cmd/cockroach-short
./dev build short
also works and will stage the binary at ./cockroach
. Bazel will pretty-print build output to the terminal.
You can also build the full cockroach
binary which includes the Javascript build.
./dev build
(or equivalently, ./dev build cockroach
) will do the same and will stage the binary at ./cockroach
like above.
dev build
is a light wrapper for bazel build
that supports aliases for common targets (for example, ./dev build crlfmt
instead of the harder-to-remember bazel build @com_github_cockroachdb_crlfmt//:crlfmt
). dev
also copies binaries out of the Bazel output directories for you into your workspace; for example, bazel build pkg/cmd/cockroach-short
puts the binary in _bazel/bin/pkg/cmd/cockroach-short/cockroach-short_/cockroach-short
, but if you dev build short
the binary will be staged at ./cockroach
instead.
If you encounter build errors related to the cluster-ui
dependency, you may have to clean the cache. Run ./dev ui clean --all && ./dev cache reset
and retry the build.
To build cockroach
with the UI on older versions of the code, adding --config with_ui
to the bazel build
may be necessary.
Run ./dev help build
for more information about what you can do with dev build
. Note that you can pass additional arguments directly to bazel build
by adding them after --
:
dev
lets you cross-compile with the --cross
option, as in:
--cross
takes an optional argument which is the platform to cross-compile to: --cross=linux
, --cross=windows
, --cross=macos
, --cross=linuxarm
, --cross=macosarm
. dev
will copy the built binaries into the artifacts
directory in this case. Note that cross-building requires a docker
-compatible system installed like Rancher Desktop.
For more debugging tips on building with Bazel, see “How to ensure your code builds with Bazel”.
Running tests
You can run all tests in a given package (for example, pkg/sql
) with:
bazel test pkg/sql/...
will instead run all tests under the pkg/sql
directory recursively, including all the tests under pkg/sql/types
and pkg/sql/rowinfra
among others.
If the test passes, you’ll see a brief message indicating which tests were run and their status:
If the test doesn’t pass, Bazel will print the location of the test’s log file:
You can examine that file to see the complete logs for the test.
./dev test
is provided as a shorthand for bazel test
with some additional conveniences. Run ./dev test
with the name of one or more packages to execute all tests from those packages:
Tips and tricks
dev test
has a--stress
flag for running tests understress
and--race
for running tests with the race detector enabled.Next to the
test.log
file produced by your test, you can find atest.xml
file. This file contains specific information on each test run and its status, as well as timing information.The
-v
argument todev test
will result in more verbose logging as well as more detailed information written to thetest.xml
. You can make this the default behavior on your machine by addingtest --test_env=GO_TEST_WRAP_TESTV=1
to your.bazelrc.user
file.As with
dev build
,dev test
allows you to pass additional arguments directly to Bazel by putting them after--
: for example,dev test pkg/sql/types -- --verbose_failures --sandbox_debug
.To get test results printed as tests are being run add
-v -- --test_output streamed
to the test command. Note that this reduces test parallelism.To attach a debugger to a hung
dev test
process tack-- -c dbg
to the end of your command and it will disable stripping which breaks dlv (https://github.com/bazelbuild/intellij/issues/2313).For more tips on debugging test failures, see “How to ensure your tests can run in the Bazel sandbox”
Other tasks
dev
vs. make
This is a (non-exhaustive) 1-to-1 mapping of dev
commands to their make
equivalents. Feel free to add to this
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Update the | Update local sources in |
General dev
tips
The top-level dev
script uses Bazel to build pkg/cmd/dev
before running unless another dev
binary with the same increasing integer ID has already been built. Generally dev
will invoke the dev
binary “as of” that commit, which should usually be the correct behavior. However, if the default behavior does not work for some reason, you can find all the built versions of dev
under bin/dev-versions
.
A (hopefully) fast and error proof dev
workflow
1. Switch to a new branch
2. If your workflow involves an IDE, generate your protos ./dev gen protobuf
Your IDE relies on generated files for many tasks (e.g. code navigation, IntelliSense, debugging), and will complain unless you have re-generated those files.
If you need to re-generate all generated go files, use the slower
./dev gen go
If the above fails, run the slowest
./dev gen
to update all of your generated files.If this fails too, try
git clean
. If GOLAND complains about dependent packages, trygit clean -dfx pkg
instead. Then repeat the steps above.You may recall that with
make
, this step was not necessary. If you’re curious why, see this slack thread.
3. If your workflow involves UI development, you’ll want additionally do the following:
4. Write some code!
If you don’t have crlfmt already, you’ll need to
./dev build crlfmt
to use it for formatting.If you add new files or imports, run
./dev gen bazel
before compiling or running a test.compilepkg: missing strict dependencies:
is usually the indicator that./dev gen bazel
needs to be re-run.to skip this step, see tip below on
ALWAYS_RUN_GAZELLE
Build the binary:
./dev build short
5. Run a test
On an IDE: your normal workflow should work if your generated files are up to date (See step 2).
From the command line:
./dev test [path/to/pkg] --filter [test_name]
6. Before opening/updating a PR:
Run
./dev lint --short
(maybe additionallymake lintshort
asdev
's linter doesn’t have 100% coverage yet)Assert your workspace is clean by running
./dev gen bazel
. If you modified other generated files, run the appropriate./dev gen [file_type]
command.
Rapidly iterating with dependencies
The file DEPS.bzl
tells Bazel how to download dependencies. For production, we point to .zip
files that are mirrored on our internal infrastructure, protecting us against dependency yanking/”left-pad”-style failures. However, for local development, you have a few other options.
The top-level comment at the top of DEPS.bzl
explains how to point to a custom remote for a dependency, for example:
In this example, github.com/cockroachdb/sentry-go
will point to the given remote
and commit
instead of using the production version of the library. Note the remote
can be either a normal git
https
remote or it can be a local clone.
In this case, iterating can be cumbersome as you have to update the commit
whenever you want to pull a new version of the dependency. You can use the Bazel flag --override_repository
to optimize for this case, so you can make changes locally on your machine and immediately re-build cockroach
with your latest local changes instead of updating the dependency to point to a new commit whenever you want to test your changes. The following explanation is copy-pasted from internal Slack:
The process doesn't vary per dependency so I'll demonstrate with github.com/google/btree
. First I'm going to clone that repo and check out the version of the code I want.
Back in cockroach
I update .bazelrc.user
to point to the clone I just made. The form of the flag is --override_repository=REPO_NAME=/path/to/local/repo
. The flag tells Bazel to ignore where REPO_NAME
"really is", and instead just use the local clone. Note that DEPS.bzl
declares the "name of the repo" which in this context is Java-style, like com_github_google_btree
. I am going to add it to .bazelrc.user
so I don't have to remember to add the flag every time, although it's a normal Bazel flag so you can just include it on the command-line too.
The first thing I'll do is build just to demonstrate that what I've done so far is a no-op.
Oh, whoops. The BUILD.bazel
file and WORKSPACE
files are missing because I didn't run Gazelle. Let me fix that. From back in the btree
directory:
Now the build will succeed back in cockroach
.
You only need to use gazelle
to generate files once, unless as part of your changes you create a new file, update a dependency, or do something else that changes the actual build process. In that case you can re-run gazelle
to fix it.
When you're done with testing your local changes, you can remove the --override_repository
line from .bazelrc.user
.
General Bazel tips
Bazel has a configuration file called .bazelrc. You can put a global configuration file at
~/.bazelrc
or a per-repository file at.bazelrc.user
in the root of yourcockroach
repo.While Bazel is the “official” build system, you do not have to use it for normal development. For example, many people do development from their IDE’s, and this is expected to “just work”. Note that since not all generated code is checked into the repo, you’ll first have to generate code to get much of it to build from a non-Bazel build system. We refer to this as the “escape hatch”. This escape hatch is specifically supported so if you have difficulty running a test in another build system after generating code, that’s a bug you should report. You can run the following commands to make this happen:
dev gen go
Generates all
.go
code that goes into the build, includingcgo
code
dev gen cgo
Generates some stub files that tell
cgo
how to link in thec-deps
; part ofdev gen go
dev gen protobuf
Generates all
.pb.go
/.pb.gw.go
files; part ofdev gen go
Tired of running
./dev gen bazel
? Set theALWAYS_RUN_GAZELLE
env-var to automatically rungazelle
before everydev test
ordev build
incantation. Note this does add a tiny delay – noticeable when iterating on small tests throughdev test
.i.e.
echo 'export ALWAYS_RUN_GAZELLE=1' >> ~/.zshrc
Note that
gazelle
is only a subset of the aactions thatdev gen bazel
performs. This by itself is able to handle most updates to the code, but is not able to handle things like vendoring new dependencies (dev gen bazel
can do this for you).
If you have
ccache
installed,bazel
will fail with an error likeccache: error: Failed to create temporary file for /home/alyshanjahani/.ccache/tmp/message_li.stdout: Read-only file system
. To avoid this you should get theccache
links out of yourPATH
manually (i.e. uninstallccache
), and then you might need to dobazel clean --expunge
.Alternatively, if you would like to use Bazel with
ccache
, you can enable support for writing outside the sandbox by adding the following to your$HOME/.bazelrc
or<repo>/.bazelrc.user
file:
- For MacOS/Darwin:- For Linux:
If you’re using a different ccache directory (ccache --get-config cache_dir
) point to that instead.
dev vs. Bazel
You can always use bazel
directly instead of going through dev
but there are some things you might want to keep in mind:
You should still ask
dev doctor
if your machine is up-to-snuff before you try tobazel build
. The checks it performs aren’tdev
-specific.dev doctor
also sets up a local cache for you.dev
prints out the (relevant) calls tobazel
it makes before it does so. You can therefore rundev
once just to learn how to ask Bazel to perform your build/test and then just directly call intobazel
on subsequent iterations.When running tests under stress, race, or
--rewrite
,dev
does the legwork to invoke with the necessary flags with bazel. This involves running under another binary (stress
), running with certain gotags (race
), or allowing certain paths outside the bazel sandbox to be written to (testdata
). Feel free to see the actualbazel
command invoked and tweak as necessary.
If you want to build a test without running it, you must include the the
--config test
argument tobazel build
. (dev
takes care of this for you if you are using it.)
Managing CPU resources available to a test under Bazel
In Bazel
, all tests under a given Go
package belong to the same test target. Test targets can be sharded into multiple shards and each shard will run a subset of the tests in a given test target. Shards can run in parallel but tests within each shard run sequentially.
By default, each shard gets 1 CPU core and as a result each test has 1 CPU core available to it. This can be adjusted by adding the following to the go_test
rule for that test target (found in BUILD.bazel
)
Note: Adjusting the number of CPU cores using the method above will adjust the number of CPU cores available to all tests in that test target. If you need to adjust the number of cores for a single test (few tests), extract it into a separate package and adjust the number of cores there to avoid reserving extra CPU cores for tests that don’t need them.
Copyright (C) Cockroach Labs.
Attention: This documentation is provided on an "as is" basis, without warranties or conditions of any kind, either express or implied, including, without limitation, any warranties or conditions of title, non-infringement, merchantability, or fitness for a particular purpose.